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Hi, the game looks great, but it's not very playable. 
I tried using my ps4 controller as it was recommended but the camera just kept spinning in one direction and it was impossible to play. So instead I used M+KB. The main issues I found is that the camera is inverted automatically making it a very odd feeling atleast for me especially when trying to aim and attack, I felt like I was fighting not with the enemies but the camera most of the time. Additionally, the mouse cursor is not locked to the game, therefore when looking around and then trying to attack I would press outside of the game itself and on my desktop. Then another problem I had is that you cannot remap the buttons, the "\" key is a very odd choice for a key as its next to my Enter key so that wasn't very ergonomic, having to move my right hand away from the mouse just to press the summon button. And finally, the last problem is that when you die you always get sent to the beginning of the game and you cannot skip the same dialogue boxes. Sadly I could not get further than the guards in the castle as my little guys got stuck behind each other (navmesh/nav agent issue I'm guessing) and couldn't deal enough damage to kill the guards and I always got killed. I know I have a lot of criticism, however, I believe that this game has great potential if the issues I mentioned were fixed.

(+1)

thanks for the feedback! Yes we're getting a lot of issue surrounding the position of the '\'. On British keyboards its right next to the left shift key (we didn't know there was a difference). The controller issue is very odd as we've been playing with controllers the entire time and never experienced that (possibly a sensitivity issue). The mouse problem is something that was just unfortunately not considered by us as we never tested with mouse and keyboard. And finally of course we would loved to have made a better responding system we just didn't have time in the end :)

Oh and the mouse being inverted is a subjective thing, we tackled with it and people have different opinions of it. The solution to that would be a real menu system where it could be changed.

Luckily the guards in the castle are the last enemy! (We ran out of time ahahaha)